Developers

FlexTarget is an open shooting-target platform. Beyond the apps, the platform exposes the same interfaces our own games and match tools are built on โ€” so you can build yours.

๐ŸŽฎ Unity SDK

A Unity package (evolving from the shipped com.flextarget.shot-input) that lets a third-party Unity app own the full pipeline on the target: TDOA hit solving, persistent server connection, status/hit reporting, and game distribution (download, launch, stop, delete). Build arcade games against real hits, not simulated input.

๐Ÿ”Œ Device gateway protocol

A public wire contract over WebSocket (/platform/ws, HTTP fallback). A reference server implementation ships with the SDK โ€” enterprises and venues can self-host a ~60-line gateway and keep every hit on their own network.

๐Ÿ—๏ธ What partners build

  • Arcade & training games with real millisecond hit data
  • Venue dashboards and custom scoring on their own infrastructure
  • Franchise match tooling on top of the match platform

๐Ÿ“ฆ Get access

The SDK and protocol docs are in private preview with early partners. Tell us what you want to build:

biz@grwolftactical.com ยท Submit a game to the store